THE PROBLEM IS NOT RACE. THE PROBLEM IS AN URBAN CULTURE FORMED BY WELFARE:  Black Fatigue.

OPEN THREAD: Tuesday’s groovy.

NFL WORLD COMPLETELY TAKEN ABACK BY BILL BELICHICK FAILING TO MAKE HALL OF FAME: ‘WTF?’

The NFL world was baffled by the news reported by ESPN on Tuesday evening that Belichick, the six-time Super Bowl-winning head coach, was not elected into the Pro Football Hall of Fame in Canton, Ohio, on his first appearance on the ballot.

Belichick fell short of the requisite 40 votes of 50 votes from the voting committee — made up of at least one media representative from each football city and other at-large members — needed to gain entry.

ESPN reported that the two major scandals Belichick was beleaguered by in New England — Spygate in 2007 and Deflategate in 2015 — were part of the discussions. Ex-Colts general manager Bill Polian, an at-large member of the voting committee, reportedly told some voters that Belichick should “wait a year” before getting inducted. Polian denied he voted against Belichick to Sports Illustrated.

Whatever the reason, Belichick — who also won two Super Bowls as a defensive coordinator with the Giants — will not be enshrined in 2026, and the football world was largely stunned.

It’s only Tuesday, but it’s been quite a week for the NFL and its awards for merit: Giants’ Jermaine Eluemunor calls Pro Bowl a ‘joke’ after Shedeur Sanders inclusion.

AMELIA VICTORIOUS: How to Lose the Culture War With a Video Game.

There’s something genuinely funny going on in the United Kingdom right now.

The British government’s Prevent office, housed under the Home Office (think Department of the Interior, but allergic to dissent), partnered with a media nonprofit called Shout Out UK (like a PBS focused on preventing “radicalism”) to come up with a clever new way to re-educate British youth.

The concern, as always, was “radicalization.” They thought the solution was inspired: a choice-based video game. Kids like games. Games involve decisions. Decisions shape values. What could possibly go wrong?

Thus Pathways was born, a government-funded interactive morality play designed to gently shepherd British children toward being properly antiracist, properly accepting, and properly enthusiastic about the ever-increasing number of migrants reshaping their country. Civics class, but fun. And digital. And corrective.

As part of this effort, the designers introduced a character named Amelia, a cute, purple-haired, vaguely goth girl who carries a Union Jack and talks about Britain being for the British. She was meant to function as a warning, a living illustration of how nationalism can look attractive, even charming, and yet be dangerous to the impressionable youths of Britain who may not have fully internalized the idea that Brexit is bad and they are to obey their elitist overlords.

What they did not anticipate was that the public would take one look at adorable, charming Amelia and decide she was the good guy.

British lefties are incandescent with rage over Amelia going viral: